[ZGG] Good Idea or Bad Idea: Corporation Reputation
Good Idea or Bad Idea: Corporation Reputation
This idea came about in that ganking affects the individual but what happens when you get a group of people from the same corporation doing it, nothing really outside of what happens to the individual. Surely it makes some sense that the corporation pays a penalty?
I've had a great discussion with a friend about this today and it's been on my mind for a week or so but let me state the following:
What if Player run Corporations had a Reputation that affected how CONCORD/Faction Police acted towards their members?
For example you had a corporation with 10 people in it, six of these people perform a gank in high sec that resulted in a standing loss of 5% for the corporation. This resulted in the reputation of the corporation, with all high sec factions, dropping to a level that meant ANY member of that corporation in 0.5 and 0.6 space to be attacked.
But what about NPC Corporations
It makes not sense to penalize NPC corporation members for people who gank under their name, they have a lot less control over their corporation than a player run one. What you could do instead is increase (double or triple) the security status penalty they take and perhaps something else that prevents them from being able to move freely within high sec for a period of time (perhaps 24/48 open kill right).
What do you think, Good Idea or Bad Idea?
Source: Good Idea or Bad Idea: Corporation Reputation