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[Poetic] The Reasonable Things Vote

Aura

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[Poetic] The Reasonable Things Vote

« am: August 03, 2013, 08:03:27 Vormittag »

The Reasonable Things Vote

The CSM, after skipping it for a year, is back to their crowdsourcing initiative. Unlike previous years, where the CSM just went ahead and asked people to vote on development ideas and then those ideas being ignored for a few years, this year CCP has actually asked the CSM to go out and determine what people want CCP to work on. A list of reasonable things. Basically they're little things, but with a tad more scope. The CSM has whittled a list of 1300+ suggestions down to 99 suggestions.

(One of the problems with this list, is that there are quite a few items that repeat previously listed items. Changing characters. Logi on killmails. Ship velocity vectors. Fitting increases. Alliance fittings. Clone timers. To name a few, all appear at least twice. I'm not sure why repeats weren't culled from the final list.)

With CCP asking for the list, and the CSM having a reasonable idea of what sorts of things CCP will look at seriously, there's a good chance a large number of these items will make it on to the winter expansion development slate.

We're supposed to choose between one and ninety-nine of the suggestions (the CSM suggests choosing around ten items), arrange them in an order that is important to us, and then submit them to the CSM.

You can read the entire list, as well as links on how to vote and where to vote at the "Reasonable Things" Evelopedia page.

I'm not going to give any opinions on the items. I will simply list off twenty-five items that are most important to me, in an order of personal importance. I'll supply the the list in the correct vote format. If you're lazy or don't want to go through the effort yourself, you can copy-paste it to the vote thread.

29. Expand skill queue window to 48 or 72 hours.
1. Alliance bookmarks.
99. Provide a Fleet Bonus Information Tab to the Fleet Management Interface.
88. Make the shortcut keys for approach and align the same button.
12. Reduce jump clone cool down.
22. Status indicator to show you when you're inside a warp disruption bubble.
79. Improve taxation mechanics / Taxing market activity and mining.
23. Allow corps and alliances to draft, save and share their own Certificates.
74. Ship Velocity Vectors.
8. Allow launch drones to be bound to a hotkey.
33. Corp and Alliance logos printed on the sides of ships.
60. Put the cop light back on the navy comet. Add a siren (activates when you target someone.)
20. Increase limit of saved fittings from 100 to 200+.
39. Rework corp management UI.
13. Killmails to also show logistic pilots, if they rep somebody that does damage.
62. Make it possible to save modules in cargo hold in saved fittings.
65. Add a button that changes what unit of measurement (AUs or KMs) is used to set the directional scanner's range.
85. Allow the directional scanner (d-scan) to use an overview profile independently of those loaded into the overview tabs.
91. Improve right-click menus by implementing the Amazon Menu Hack.
24. Release high-resolution textures as an optional download.
16. When you drag a module from one slot to another slot that is occupied, swap the modules in those slots.
40. Make it possible to fit mods that you don't have the skill for (they go offline).
15. In addition to Log Off and Quit Game, add a button to take you directly to the character selection screen.
53. Add visual cone shape showing curent D-scan area both in map and in space.
2. Remove extraneous clone jumping requirements (e.g., skill queue pause, leaving ship.)

Submit your vote to this thread. Replace my character name below, with the character name that is posting.

Poetic Stanziel,29,1,99,88,12,22,79,23,74,8,33,60,20,39,13,62,65,85,91,24,16,40,15,53,2
Source: The Reasonable Things Vote