[TheMittani.com] Bringing Life to Highsec: Tying Worlds Together
[TheMittani.com] Bringing Life to Highsec: Tying Worlds Together
« am: April 03, 2013, 08:00:20 Nachmittag »
Bringing Life to Highsec: Tying Worlds Together
The real difference between highsec and nullsec is that nullsec is dynamic and player driven, and highsec is lifeless. It doesn't have to be that way.
Source: Bringing Life to Highsec: Tying Worlds Together