Shadow of Cerberus

Public => EVE World News => Thema gestartet von: Aura am April 29, 2016, 02:32:44 Vormittag

Titel: [ZGG] First patch for EVE:Citadel
Beitrag von: Aura am April 29, 2016, 02:32:44 Vormittag
First patch for EVE:Citadel

Has been released and I'm updating as I type. The patch notes however have me scratching my head and wondering if the CCP Staff still have lingering hangovers from FanFest.

The very first defect fix listed under Game play has me wondering if anyone in CCP's QA department either plays the game or is maintaining a Test Plan of things they need to test in every release.
Really. You'd think this would be up there high on, at least, regression testing to make sure that things that used to work still work and that new things added (such as ships) work as they should be expected.

Reading thought the rest of the Patch Notes I can see the expected fixes for things missing, incorrect or weren't quite right when released. However four of the five items listed under Game play defect fixes has me shaking my head in amazement that this wasn't picked up, either on Sisi OR in internal testing.

And who wants to create contracts from a Corporation Hanger... pffft only newbies or carebears do that, not like people use Corporation Hangers much now do they.

I mean seriously, not being able to jump clone into/from seems like a major thing people would want to do, granted to/from Thera is a special case but then again Thera is SPECIAL because it's the only wormhole location you CAN jump to/from.


Source: First patch for EVE:Citadel (http://)