Shadow of Cerberus

Public => EVE World News => Thema gestartet von: Aura am November 01, 2013, 08:05:30 Vormittag

Titel: [Jester's Trek] Fit of the Week: Anti-frig Algos
Beitrag von: Aura am November 01, 2013, 08:05:30 Vormittag
Fit of the Week: Anti-frig Algos

Let's wrap up anti-frig month with one that's about three-quarters serious, one quarter troll.  We've all heard that destroyers are supposed to be anti-frigate platforms, right?  The problem is that a lot of the super-tough self-rep solo frigs can eat destroyers for lunch.  So when you encounter destroyers, you tend to encounter them in medium- to large-size wolf-packs of Talwars, Thrashers, or this ridiculous little boat:

[Algos, Anti-frigate]
Co-Processor II
400mm Reinforced Steel Plates II
Drone Damage Amplifier II

Limited 1MN Microwarpdrive I
Warp Disruptor II
Sensor Booster II, Targeting Range Script

Drone Link Augmentor II
Drone Link Augmentor I
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Small Processor Overclocking Unit I
Small Trimark Armor Pump I
Small Trimark Armor Pump I

Hobgoblin II x5
Valkyrie II x2
Hobgoblin II x3


Like the light missile Talwar, this is a "stand off" destroyer.  In a fleet, you can lock out to about 90km and thanks to the two DLAs (downgrade the T2 one to T1 if you're having CPU problems), you can reach out with drones that far.  As a result if you have any sort of tackle support at all, you can field a medium-size group of these little nightmares all of which are able to send flights of fast drones out to 90km away from the fleet.  Under normal circumstances, you'll use a flight of Hobgoblins.  But against slower, tougher targets, you can launch the mixed set of Valkyries and Hobgoblins for slightly increased DPS.

Put 15 of these Algoses in the air and the target will be surrounded by 75 drones.  Unless he's packing some good-size smartbombs, that's gonna hurt just about anything.  Will this tactic get you yelled at?  You betcha!  You'll be called all sorts of names.  But it's fun and it's hard to counter with anything short of a full-on sniper fleet... which are out of fashion right now.

For even more fun, give four or five people in the fleet target painters instead of that point.  In a big fight, instruct the fleet to assist their drones to someone carrying a TP.  Then as with all drone assist tactics, the FC doesn't even need to call targets; he can just TP things until they die and switch all the fleet's DPS to a new target inhumanly fast.  When the fight starts, everyone burns away from the enemy with overheated MWDs at about 1800m/s and either assists their drones to the FC or engages them on called targets.  In this context the point I've fitted to this model really should be superfluous; feel free to trade it for pretty much whatever sort of e-war you like.

If you really want to be yelled at, have everyone fit a random racial jammer or a sensor dampener...

Meanwhile, the rest of the ship is incredibly cheap, almost throw-away.  You're fitting just enough tank not to be routinely blapped.  Bring a couple of logistics frigates if you want or more likely, an Exequror.  The logi will either be able to hold you up or it won't.  You should be well outside of point range of some targets.  If you start taking damage, warp off.  A 400mm plate provides about 8200 EHP with admittedly low explosive resists (trade one trimark for an anti-explosive pump if you're concerned).  But with any sort of destroyer fleet, I've joked in Rote Kapelle fleets that the best tank is a good stockpile of these things somewhere close that you can reship into.  Destroyer gangs are intended for quick LOL-worthy kills, not endurance or staying power.  And remember your tackle!  You're going to need something with a bonused long point, probably a Lachesis or two, and a Rapier along for the ride wouldn't hurt either.

Obviously, these things are just about useless in low-sec unless you can shape a fight off a gate or a station.  But during war-decs or in null-sec, you can have a lot of fun with this tactic.  I'm seeing these being used for this more and more often.

Have fun!


All Fits of the Week are intended as general guidelines only.  You  may not have the skills needed for this exact fit.  If you do not, feel  free to adjust the fit to suit to meet your skills, including using meta  3 guns and "best named" defenses and e-war.  Ships can also be adjusted  to use faction or dead-space modules depending on the budget of the  pilot flying it.  Each FOTW is intended as a general guide to introduce  you to concepts that will help you fit and to fly that particular type  of ship more aggressively and well.
Source: Fit of the Week: Anti-frig Algos (http://jestertrek.blogspot.com/2013/10/fit-of-week-anti-frig-algos.html)