Shadow of Cerberus

Public => EVE World News => Thema gestartet von: Aura am Mai 28, 2013, 11:45:06 Vormittag

Titel: [Poetic] DUST 514 - Op-rising and Factional Warfare Relevance
Beitrag von: Aura am Mai 28, 2013, 11:45:06 Vormittag
DUST 514 - Op-rising and Factional Warfare Relevance

This should be my last post on the Amarr capture of Arzad, although this will have a big DUST 514 bent to it.

With the release of the Uprising expansion, CCP added some new faction warfare features. The most important feature revolved around the location of faction warfare battles. Specifically, which systems they'd take place in. DUST 514 determines the locations based on EVE Online plexing activity. If a lot of plexing is occurring in a system, and as long as that system has a temperate planet, then an increase in faction warfare battles will take place in that system. DUST 514 district control determines the effectiveness of the plexing that happens in EVE Online.

Thus, tt has finally come to pass where EVE Online players and DUST 514 players can coordinate their fights. (Of course, all of this is moot if a system does not have a temperate planet, so it seems like the next logical place to move DUST 514 is to have battles on barren planets.)

Arzad, the focus of this last weekend's Amarr push has two temperate planets, thus the DUST 514 impact was made relevant if it could be taken advantage of by the Amarr. The Amarr put as much effort into their EVE Online plexing as they did their DUST 514 district control.

Remenant on Reddit describes it best:
Hey,

This is an AAR of sorts intended as a more of a massive thank you that initially I was just going to mail to a Director to forward, but I thought screw it.

Firstly, Hi I'm Gwen from Fweddit, one of our contacts with DUST, I play just like you and tend to keep as up to date as I can with your goings on.

This Friday I was told to contact you, our DUST friends in subdreddit to co-ordinate a combined assault (the first that I can actually recall) on the Arzad system in the Semou Constellation. The system was a notorious hideout to one of the key Minmatar FW Corps Iron Oxide. As such it was going to be a pain to try and evict them easily. We needed all the help we could get, and the DUST modifier in the system wasn't to our advantage either.

29 Districts, 8 Amarr Held. 4.4% Average Dust modifier
This was going to be a long slog of a weekend grinding plexes and getting into fights with whatever the enemy had docked in system (if they actually undocked). But boy do you guys know what you're doing.

As we began our effort in earnest with large fleets with multiple ships standing by, you guys started knocking it out of the park on the ground. Everytime we re-entered the system, that modifier kept going lower, and lower, and lower. All weekend I have seen nothing but praise from not only Fweddit but the Militia in general, watching in amazement as the modifier started to receed into negative figures, causing the system contention to flip quicker than we ever expected and the enemy little time to evac their stuff to their next stronghold, to the point where the system now lies Lost to the Minmatar and the Amarr will gain control after downtime.

29 Districts, 24 Amarr Held. The modifier at -16.7%.
So much OP Success right there.

This is a 20% increase on our favor, thats at least 10 hours of less plexing, we took the system before Iron Oxide's primetime, they are waking up one by one now wondering wtf happened.

You got Minnies screaming for OB Support themselves[1] and have helped garner more tears with them realising they've lost it[2]

Some of the comments:
[17:08:54] Achamian Zanjoahir > same to you dustbro, dat bonus!!
[17:09:02] Leroy HotdogZanzibar > you mofo's on the ground!! [17:09:14] Leroy HotdogZanzibar > carried us plenty
[17:10:21] Furious Purpose > I've never seen such a high system bonus!
[17:10:58] Frozen Anya > WTG DUSTBROS
[17:11:28] Kacion > Thanks Dust Bros
[17:11:32] Frozen Anya > DUST BROS TEST BROS BEST BROS
[17:11:39] Mythical Myth > <3 dustbros
[17:12:23] Oszur > thank you bunnies!
All in all, OP Success. We're now looking to the next system to flip into Amarr control (unconfirmed but we'll let you know). Your help has been invaluable to us this weekend, leading it to be a resounding success. While some of you may say "only 24? why not 29?" I can ensure you that the bonus will still be helpful after the system flips and if it gets more action you will no doubt see more Arzad battles pop up. It's one of the biggest district counts in our warzone and this is by no means a small achievement. We would be showering you with ISK if we could.

Want to help us take more? While we aren't always doing such concentrated efforts on systems, just you being there and fighting on the Amarr side (and winning) helps us to no end. The modifier infulences how long we have to stick to a system, the shorter the better and after it flips, the longer it takes the enemy to get it back.

And as always, we're always here to support you as well. Orbitals are always an option, never be afraid to ask, our public channel is iwhip and you've also got ragebacon and your leaders to pester as well (and in some cases, harass me continuously via Mail so I actually pay attention to my screen).

Thank You Thank You Thank You
Of course there is still more work to do, adding more relevancy and connection between the two games, but CCP seems to be moving in the right direction.
Source: DUST 514 - Op-rising and Factional Warfare Relevance (http://)