Shadow of Cerberus

Public => EVE World News => Thema gestartet von: Aura am Februar 02, 2013, 02:01:25 Vormittag

Titel: [Jester's Trek] January junk drawer
Beitrag von: Aura am Februar 02, 2013, 02:01:25 Vormittag
January junk drawer

Welcome to the junk drawer, part of a series of monthly posts in which I dump all the stuff that I couldn't develop into full blog posts this past month.  There was a ludicrous amount of stuff in it this month, so let's get started.

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I'd like to start with a bunch of ship-related notes, mostly unrelated:

If I am elected to CSM8, know what the very first thing I'm going to mention to CCP Soundwave and/or CCP Fozzie and/or whomever will listen to me?  It's silly.  But it's just the first thing I'm going to mention: why do all ships accelerate to warp at the same rate?  17 times out of 20, this means that two ships that align and warp away from one gate to another gate will arrive within one or two seconds of each other.  Doesn't matter if one is a battleship and the other is an interceptor.  If the distance between gates is under 20AU or so, they'll arrive at the next gate at the same time, forcing the interceptor to keep up the chase in the next system.  This is silly to me, and easily fixable.

Did you know that align time rounds up?  It does.  If you have two ships one of which aligns and warps to gate in 4.2 seconds and the other which aligns and warps in 4.8 seconds, they both align and warp in the same amount of time: 5 seconds.  Anything under that is lost.  You'll go to warp at the beginning of the next second after your align timer runs out.  So if you're tweaking and tweaking in EFT to get your align time down, keep that in mind.  Adding "nano" for additional speed is still fine.

Have you noticed that all of the new ship models (the new Tempest, the new destroyers, the Venture, etc.) have a number of visible hard-points on the ship's hull equal to their number of high slots, regardless of their number of gun and missile points?  That's planning for the future: sooner or later, there are going to be visual turrets for remote reppers, energy transfers, neuts, and the like.  The art team is ensuring they have places to put them.  That's good thinking.

Remember how I said how the Cyclone was the biggest winner of the combat BC re-balance?  Forget all that.  Fozzie kicked its ass hard.  Power grid -100... ouch!  Both Amarr BCs are now tied for first place for best BC.  Brutix is now in third... or in first place if you have maxed out skills.  Cyclone drops to 6th or 7th.

Know what the hottest accessory for command ships is going to be if "on-grid links only" becomes a reality?  Corpses.  "Grid fu" has been around a long time and the most convenient, least vulnerable way to stretch an EVE grid is to jettison a corpse from your cargo hold.  Corpses don't create a can and they're not warpable.  I was previously indifferent about corpses but have now started a small collection for this specific purpose.  If you fly command ships, you probably should too.

Speaking of off-grid boosters, I came up with an almost disgustingly evil solution to this problem that's very easy to implement:
If you're already on grid, this won't be a problem as long as you stay within 150km of the fight, right?  And if you're off-grid, you can keep those links up as long as you want.  ;-)

Kind of a silly question, but why do you get a noobship that matches your race when you dock in a station without a ship?  Shouldn't you get one that matches the race of the station?  For instance, when you dock in a Caldari station, you get a Caldari Captain's Quarters, not one for your race.  So why do you get a Velator if you're a Gallente docking in a Caldari station?  Do the Caldari keep a few thousand of these sitting around for visiting Gallente?  This might be the main reason we're getting pirate noob ships: to address this little discrepancy.

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And now some New Eden personnel related notes.

Kil2 now works for CCP!  No word yet on his CCP name that I've seen.  That means two out of the three most publicly knowledgeable people in New Eden about the ships themselves are now CCP employees.  It's started a persistent rumor that the reason Elise Randolph isn't running for CSM8 is because he's going to make it three out of three.

This one's been kept pretty quiet, but Courthouse has stepped down from his GSF- and CFC-related leadership roles.  What this means, I leave an exercise for the student, since I'm not an expert in Goon politics.  Certainly interesting though, at least to me...

And now a totally self-interested plug.  ;-)  Two other members of Rote Kapelle have blogs.  Logan Fyreite has been blogging for longer than I have on a variety of EVE-related topics.  Right now, he's working on a guide to corp-level security that those of you running corps will find interesting.  Second, now that Kil2 is out of the EVE-player-produced video business, I suspect my alliance-mate Apathetic Brent is going to get into that business more seriously.  He's created a blog to serve as a central hub for discussion of small-gang PvP-related topics, guides, and videos.  He's just started it, but keep an eye on it to grow.  Logan, Brent, you guys can make the check out to...

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Finally, a fun quick note: a new generation is learning about New Eden.  It's almost sweet.  They grow up so fast...

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And that's all for the junk drawer this month.  Kind of a busy one!
Source: January junk drawer (http://jestertrek.blogspot.com/2013/01/january-junk-drawer.html)