Shadow of Cerberus

Public => EVE World News => Thema gestartet von: Aura am November 20, 2012, 06:01:06 Nachmittag

Titel: [Jester's Trek] Kill of the Week: General principles
Beitrag von: Aura am November 20, 2012, 06:01:06 Nachmittag
Kill of the Week: General principles

Freighter and jump freighter pilots beware: the current CFC null-sec campaign has pretty much wound down, which means there's going to be a lot more Goon gank fleets roaming high-sec looking for things to shoot at.  This week, they were hitting freighters and jump freighters in abundance.  Often, the freighters weren't even carrying particularly good stuff.  If the giant pile of stuff in the freighters looked promising, they seem to have been shooting it first on general principles and asking whether it was worth it later.

This Obelisk and this Charon were nice examples.  And there were lots of other examples not quite so impressive.  As I said, Goons were out in force.  And of course there was the occasional raving idiot that made himself an obvious gank target, including this.

I literally have no words for that one.  gg, Ville DeJeep.

ANYway, for the actual KOTW I thought I'd go with this Impel:
http://www.eve-kill.net/?a=kill_detail&kll_id=15239818

You don't see a lot of Deep Space Transports because by and large, they're almost ridiculously bad.  Sure, they carry a lot, but an Iteron Mark V generally carries more and it's a tech 1 industrial.  And of course, the more that you're carrying, the more likely it is that you're going to get ganked.  In the past, DSTs might have been able to hold off a determined gank squad.  But in these modern days of volley damage, the best-tanked Impel in New Eden can't hold off more than eight or so Tornadoes.  And this was not exactly the best-tanked Impel in New Eden.

Needless to say, carrying this much crap in a ship with no cloak is a poor idea.  Carrying it in a ship with a 20 second align time and no prop mod is even worse: DSTs have the worst align time of any non-capital ship in the game.  And the amount and variety of faction and dead-space gear aboard was simply a guarantee of this ship's death.  Do I have to say one more time that Red Frog Freight is a good thing?  I guess I do.

In the meantime, friends don't let friends buy or fly Deep Space Transports.  It's arguable they're currently the most useless ship class in New Eden.  Use a cloaky hauler, use Red Frog, or use an Orca instead.

Number of dead super-caps this week: 1

This part of the report is really easy.  Exactly one super-cap died this week, this Nyx ganked by the CFC in low-sec.  It's funny how standardized the fits on these things are becoming, don't you think?  Extra neut here, slight variation in the exact fighters or fighter-bombers carried there, maybe an officer mod or two in the mids or highs, but that's about it.  Story on this one is straight-forward: he was out solo, destroying reinforced Customs Offices in low-sec.  As one of the comments on the KM puts it, it's not hard to find your target when there's a little timer counting down to the moment you can tackle it.  You settle into a nice comfortable align, get a little sleepy because it's so late, and before you know it, something decloaks in front of you and lights a cyno.  If you don't react instantly, you're doomed.  Needless to say, he didn't kill anyone before he went down.

And that was it.  Super-cap proliferation proceeds unimpeded by loss-mails.
Source: Kill of the Week: General principles (http://jestertrek.blogspot.com/2012/11/kill-of-week-general-principles.html)