Shadow of Cerberus

Public => EVE World News => Thema gestartet von: Aura am August 22, 2012, 04:24:51 Vormittag

Titel: [Jester's Trek] Ten out of twenty
Beitrag von: Aura am August 22, 2012, 04:24:51 Vormittag
Ten out of twenty

This is going to be the first of two CSM-related posts today.  This one focuses on the text of the CSM Town Hall over the weekend.  The second one will focus on the sub-text.  Ready?  Here goes.

Last night and this morning I got an opportunity to listen to the CSM Town Hall over the weekend.  I guessed correctly on one thing: there weren't any quotes in it to match what I posted for QOTW yesterday.  Elise Randolph sure gave it his best shot, though!  He said several things that were quite amusing if you take them in context.  My two favorites were "I don't see giant super-cap blobs being a problem in low-sec" and "I don't think tech -- especially with alchemy involved -- is a big problem."

Uhhhh... OK.  Thanks, Elise.

There was little to no introductory session to the Town Hall, no "presentation" as such... it went straight into answering player questions.  And I guess the CSM got together and specifically decided to answer all ten of my questions from Friday.  Because every single one of them was asked, nine of them in the exact wording I posted them on my blog.  The exception was the tech question, which was basically asked as "What about tech?"  That was the source of the Elise quote above and unfortunately missed my key point that even with alchemy, tech costs exactly what it did 15 months ago when this problem first came up.  The only thing alchemy is doing is keeping the price of tech from doubling again.  Alchemy therefore doesn't solve the (non-existent?) problem: tech is still a huge bottleneck and is still concentrating an absolute ton of passive income in a small number of hands.

For two of my questions, the CSM rejected the premises my questions were based on.  One was the question about the CSM believing that players are too rich.  The reason the CSM thinks players are too rich is because they've been playing the game for approximately 56 years between them and they just know players are too rich.  Eight years ago, losing a battleship meant something and now it doesn't.  Besides, all decent 0.0 alliances have full ship replacement funds and for those that don't, there's incursions and wormholes and such.

Uhhhh... OK.  Thanks, guys.  If only we knew where those reimbursement programs were coming from.~

Anyway, here are my ten questions, in the order that I asked them (they answered them in a different order), with the notes I took while I was listening to the answers plus a comment or two here and there from me (the stuff tagged "Jester>"):

What is CSM7's process for actively soliciting (not passively reading) player feedback about the game between summits?  Will there be a crowd-sourcing effort this year?

CSM7 stated they would greatly improve CSM-to-player communications over CSM6.  Do you feel that goal is being met so far?  Will the CSM be having more frequent meetings with the players in the rest of 2012?

Does this CSM regard super-cap balance and proliferation as a problem?  If so, why?  If not, why not?

When the CSM stated (in the Summit Minutes) that players are rich, losses don't matter, and player income should be reduced across the board, was this based on player feedback?  If not, what was it based on?

In the Minutes, it seems clear that CCP was fishing for a CSM member to volunteer to rewrite or revise the White Paper.  Why didn't a CSM member volunteer to do this?  What is the current thinking about the CSM8 election process?

CSM6 and CCP first discussed how unbalanced the moon situation was 15 months ago at the May 2011 Summit.  Since then, little seems to have been done.  Tech costs exactly what it did last May and continues to be the key T2 production bottleneck.  Does CSM7 feel that CCP is acting with a sense of urgency about this situation?  Why or why not?

For Seleene and Elise Randolph: why do you feel that 16 or 17 Titans "isn't a lot" when there are, at most, only five groups in EVE that can field this many?  Do you feel super-caps are too concentrated into the hands of only a few players?

CCP has stated in the past that they would like null-sec to become a chaotic mess of very small independent fiefdoms that engage in warfare with their neighbors instead of NAP'ing them.  Do you feel that is still CCP's goal?  Is this CSM encouraging that direction?

What if anything is CSM7 doing to promote a positive image of EVE in the gaming press?

What are CSM7's goals for the second half of their term?  What can players do that will be most helpful to CSM7 in those goals?

Seleene called a halt to the "official" proceedings about 110 minutes in.  By that time, they'd answered 20 questions, ten of them mine.  I took notes on a couple of the other questions I found interesting, too:

Do you think faction warfare should be spread everywhere?  What is going to be done about low-sec?

Should supers be banned from low-sec?

That's it from my notes.  There were a few other questions, but they didn't make all that big of an impression on me, so I didn't write down notes for them.

Overall, I'd estimate the Seleene did about 30% of the talking, Elise about 30%, Hans, Trebor, and Two step about 10% each, and everyone else about 10% between them.  So, there was a pretty good mix of different people talking, unless you're not a PL fan in which case PL dominated the meeting.  ;-)

So much for the straight text.  What does this Town Hall mean in the larger sub-text?  I started to include that in this post, but it's already pretty long, so let's put that in a second post.  In the meantime, thanks to the CSM for answering all of my questions!  I may not agree with the answers, but they were certainly illuminating!
Source: Ten out of twenty (http://jestertrek.blogspot.com/2012/08/ten-out-of-twenty.html)